This past weekend was community event week #11 in the No Man’s Sky universe and, as you might expect, I portalled in and took part. I enjoy the sort of mayhem that these weekend events bring, and was worried that the action I’ve been seeing during my typical, late-Sunday arrivals (as the event timer is nearly spent) would be absent during this earlier, mid-day Saturday partaking. Happily that wasn’t the case.
Stepping out of the portal and hopping over to the event site, I saw players chasing players, sentinels chasing players, walkers melting players, and raging, horned lizard-beasts that seemed pissed off at the whole affair. And, of course, player bases peppered the planet. I captured a little bit of the action while I was there.
The No Man’s Sky BeyondDevelopment Update 3 (Patch 2.15) brought back the community events that we first saw for a period following 2018’s release of No Man’s Sky NEXT. I have participated in most of the events and have enjoyed them all, more for seeing other players on-site — the shenanigans going on — as well as the player-built bases that can always be found here and there in the vicinity of the mission target.
One of the busiest (even downright chaotic) events I’ve observed was community event #6 on the weekend of December 7th. I started the mission at the Nexus on Sunday, in the late afternoon / early evening when there were only a few hours left before the clock ran out.
I arrived to find five or six ships landed near the access portal, with many more zipping about at the mission target, a monolith by a lake, over which were flying two impressive “hot air balloons” (cleverly constructed bases). Players were everywhere — on foot, in starships, in ground vehicles. I came to find, later, that I caught footage of the Galactic Hub Defense Force (in their distinctive all-white, large fighters) engaging a number of “griefers” who were trying to obstruct the mission target with terrain. (Shortly thereafter, Hello Games released a patch including a bullet-item addressing this: “The ability to edit terrain in a multiplayer game is now its own permission setting, alongside the permission to edit a base.”)
It was quite a scene to behold.
I captured several minutes of video of the mayhem as I carried out the mission (on PC), which can be seen.