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“Tiny Home” Base VI Floating High Above a Crowned Moon

“Tiny Home” Base VI Floating High Above a Crowned Moon

Here I present my sixth “tiny home” base build since striking off on the effort. This is the first “tiny” orbital base I have built and, as such, it’s not quite as tiny as those that came before it, what with the practical need for a landing pad and my desire to space the small rooms out a bit to provide an outdoor area to walk around and take in the sights. And, unique sites they are.

The base floats high above the surface of an Irri Shell moon (the sort of exotic world described as Finned, Bladed, or Shell-Strewn). The moon’s host planet is ringed, and the ring system intersects the moon — which is rare enough — but the point of intersection is such that only a small “cap” of the moon sits “above” the ring system; the moon is crowned by its host planet’s rings. Having never seen a world like this in my 2,500 hours in the game, I immediately set out to locate the center point of the crowned area and build a base above it.

The orbital base resides in the cloud layer of the moon and is built at nearly the highest point allowed by the game, far above the base computer down on the ground. The complex consists of a small, central outdoor area under the shade of a tree, with three structures leading off from it: a landing pad, a bedroom/office, and a den area. The entire intersection disc of the ring system can be seen from the base, and the shallow angle of the ring systems leading off and around the host planet makes for quite a vista.

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Devil’s Spire Lookout: “Tiny Home” Base Number Five

Devil’s Spire Lookout: “Tiny Home” Base Number Five

Last week I shared my fourth “tiny home” base, built on a cold, dead moon. While traveling around the system system, gathering resources for the construction, I discovered another moon that grabbed my attention. It suffers particularly violent and frequent firestorms, is decorated by towers of rock rising from its surface, and is sliced through by the ring system of the parent planet — the same planet, in fact, that holds last week’s base moon in orbit. Naturally, I had to build there, on the sister moon of last week’s base.

Whenever I encounter the rare spectacle of a moon sliced through by the ring system of its parent planet, I go in for a closer look in the vicinity of the line of intersection. As I flew close to the surface alongside the ring, I observed frequent towers of stone rising from the ground (that is to say, when the firestorms that blocked all visibility remained at bay). After a few minutes of making close passes to these towers, I noticed one that looked jagged, oddly formed — an aberrant spire. Setting down for a closer look, I observed an interesting sort-of crescent shape to it as observed from above. It seemed a perfect place to try out a tiny base comprised of multiple small units.

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Moon Base: Disco 1 – A (Tiny) Patch of Color on a Dark, Dead World

Moon Base: Disco 1 – A (Tiny) Patch of Color on a Dark, Dead World

This week, I left behind my third “tiny home” planetary base at the north pole of a fungal moon (where sunsets are not known) and began construction of Moon Base: Disco 1 on the Life-Incompatible Moon of a large Bone Spire planet.

I was struck by the amazing view this barren world afforded of the ring system of its host planet. I explored large stretches of its surface until I came to a breathtaking area where the ring system soared above like a milky, illuminated ceiling. It was just then that I noticed a dark tower of sorts rising above the horizon. After setting down, examination revealed it to contain no door, window, or feature of any sort. Its sides, I observed, extend in the precise ratio of 1 : 4 : 9 (the squares of 1, 2, and 3).

I took this to be a fortuitous discovery, and chose a nearby location to build my base.

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The Sun Never Sets on My Third “Tiny Home” Planetary Base

The Sun Never Sets on My Third “Tiny Home” Planetary Base

Last week I shared the second “tiny home” planetary base I’ve built since deciding it would be fun to create these cozy little dwellings all over the galaxy. Well, galaxies, I should say; my first two bases were located in the Eissentam galaxy, while this latest can be found in Euclid, on PC, in Normal mode.

For this base, I chose a rainy, rocky fungal world with low-slung mountains, carved deeply with caves and outcroppings, that stretch off into the horizon. The sentinels are frenzied and often come knocking for a visit… This world’s rock formations are so distinct and pronounced that it wasn’t hard to find an interesting spot to build, once I identified the general area where I wanted to build.

In doing so, I utilized a short guide by Redditor u/Cheater42, entitled “Banish The Sun: How to locate your base where the sun never sets,” which caught my interest a few days before this build. Following the guide, in about 25 minutes I had found the vicinity of one of the planets poles, and then set about looking around for a particularly interesting spot. In short order I had located two facing outcroppings of rock that allowed me to build my base in a sort-of “bridge” arrangement. The planetary coordinates of the base are +24.80, +107.85 (but I don’t feel that these correspond with the polar area of other planets).

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Continuing My “Tiny Home” Base Undertaking, I Present My Second Effort

Continuing My “Tiny Home” Base Undertaking, I Present My Second Effort

Last weekend I shared the first in what I expect to be a long list of “tiny home” planetary base builds to come. After completing the last, I moved on from that lush and violent, purple world to a desert moon that I had visited several months earlier and saved in my records. It is tormented by frequent dust storms that cause the atmosphere to take on a particularly ominous aspect, which is what made the world stand out to me when I first discovered it. And the sentinels are on high alert.

Upon returning to this dusty moon, I spent some time flying over different parts of it in order to find a spot with a nice view of the orbital planet, as well as dense and varied flora. I think I did alright in this regard, in the end.

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My First “Tiny Home” Base and a New Twist on Exploration

My First “Tiny Home” Base and a New Twist on Exploration

No Man’s Sky got base building as a play mechanic with the November 2016 release of the Foundation (1.1) update. While exploring the unknown is the thing I most enjoy doing in the game, I immediately took to base building, as it allowed you to inhabit one of the worlds you discovered — a world that really stood out, to you.

Basebuilding got even better with the arrival of the NEXT (1.5) update. NEXT provided a great many new building materials, allowing for completely new types of bases to be built, and it allowed players to build not just a single base, but many. I presently have around 15 bases between my Euclid and Eissentam galaxy saves. Some are pretty rough, some are quite nice. Some I’ve more or less abandoned.

I have shared several base walk-throughs on this blog — a few of the stand outs. But, here I am sharing the first of what I think will be many “tiny house” bases or encampments.

Oftentimes, I will discover a world that I find interesting and unique, but I’m unsure as to whether I want to put the time into actually building up a proper base on the world, though I might like to revisit it occasionally. When this happens, I usually end up jotting down a description and the coordinates in my NMS travel notebook, and moving on. (And, I rarely make it back.)

Small notebook with Atlas logo on front

Well, a short while ago on the subreddit I noticed a post by u/TempTheTempster that really stood out to me. This user shared a few photos of his “Ultra Tiny Home” base that I found clever and very well done. Cozy. Seeing this, I recalled the recent efforts of another Redditor that I had been enjoying, u/NewGodOfWar84, who has been doing a sort of one-base-a-day build series and sharing them in the sub for the past few weeks. These two things came together in my mind and it occurred to me that it would be a lot of fun to (as always) explore and, upon finding one of the aforementioned worlds that has something about it that stands out to me, build a tiny base, varying them as I can along the way. This will actually serve as a driver for deeper exploration, I think.

The base I am sharing here is located in the on an extremely violent, lush, purple world in the Eissentam galaxy, in Normal mode on PC (coordinates can be seen in one of the photos). As is plain to see, I have borrowed the base design quite heavily from u/TempTheTempster in this first build, but it will be fun to work through finding my own particular approaches to so small a planetary dwelling. I am currently building my second tiny base and will share it, or one of the next few, as my effort progresses. I hope you enjoy.

A Tour of My “Sky Island Cottage” Base

A Tour of My “Sky Island Cottage” Base

During the summer leading up to the release of the Beyond update (No Man’s Sky 2.0) in August of 2019, I travelled to a small community hub known as Neo Wanderers (and later as The Masters Association). It is the third player community in the Euclid galaxy that I joined, after the Galactic Hub [ base photo ] and the Korvax Ascendancy [ base photo ]. What I didn’t realize before I set out was just how small a community it was — in fact, on my platform (PC), I was then and am now the only resident in the system.

No matter, however. After arriving at my destination, I explored the planets of the core system and, as I was flying over an orange and blue ocean world, I spotted a small pair of floating rock islands that struck me as the perfect place for a cozy little base. I touched down, wandered through the small patch of trees atop the main floating formation, and began construction of what has become perhaps my favorite of the bases I have created so far in the No Man’s Sky universe.

The floating rock island on which sits the Sky Island Cottage

One of the hallmarks of the base is an extensive use of lighting — both inside and outside the cottage, on the ground, in the trees — extensive. Sadly, when Beyond arrived, the base went dark, and seeing its power and wiring requirements (which is a mechanic I’m glad Hello Games added, actually), I knew the aesthetic of the base would be destroyed if I were to wire it up. And, so, I left the base behind and moved on to other things.

Happily here, nine months later, the recent arrival of the Exo Mech update (No Man’s Sky 2.4) brought with it the Electrical Cloaking Unit that allows the wires that power various base components to be hidden! Noting that, I returned to my Sky Island Cottage, located and tapped into an Electromagnetic Power Hotspot, and went crazy crazy with the wires. And, a few hours later things were as good as new — better, in fact, with some tweaks and additions I’ve added along the way.

I made a walk-through video to have a record this base, in the event that the Beyond update reset the universe. (I didn’t see the wiring thing coming…) That video is shown here, along with a few photos, old and new. I hope you enjoy my build. If you’d like to visit, the base can be found in the Euclid galaxy on PC, in Normal play mode at coordinates 09DC:0082:0DDE:0079. Find a portal and stop in for a visit, why don’t you?

Sky Island Cottage portal glyphs
A Base Tour from the Last Days of Atlas Rises

A Base Tour from the Last Days of Atlas Rises

When No Man’s Sky NEXT landed back in July of 2018, the universe was “reset.” To incorporate the dramatic changes to the types of planets and their terrain generation, Hello Games rebooted the NMS universe. Leading up to the release of NEXT, we (the player community) saw this coming — it was not a surprise.

Not long before the release of NEXT, I had put the finishing touches on the base I was most proud of up to that point, an orange, multi-level base situated on a mild and picturesque desert planet in the Eissentam galaxy. It was, I think, the seventh base I had created since Foundation v1.1 introduced base building to the game. (Before NEXT, players could have only one base at a time, and they had to be situated at the one-room starter bases randomly speckling the surface of viable planets (which are now the base computers you may have stumbled upon, oddly just sitting in the middle of a field.)) Since I knew that this lovely base may end up at the bottom of an ocean ( [Narrator]: “It did…” ), I decided to make a brief video tour of the place, to remember it by.

A while back I posted a (very) quick and (rather) dirty tour of my third base, located on an extremely harsh ice world. Here I share the desert base that was a casualty of the NEXT update.

Incidentally, when NEXT landed, I restarted the game anew back in the Euclid galaxy, wanting to stay “closer to the action,” what with the multiplayer component having been notably extended. Just a few weeks ago, I dusted off this Eissentam save and have been playing in that galaxy primarily, working to upgrade everything with the new hardware and systems brought by NEXT, Beyond, and the other upgrades. After sitting dormant for a year and a half, I have relocated this base to a current planet (a base capability that came with NEXT) and am exploring outwards from there. Seeing this base reappear in the current game was quite a moment of nostalgia, I can tell you.

I hope you enjoy the little tour of my base in the last days of the Atlas Rises era.

A Quick and Dirty Tour of My Extreme Ice-World Base

A Quick and Dirty Tour of My Extreme Ice-World Base

Nearly six months ago I happened upon an extremely harsh winter world, unique in its near total lack of flora and fauna. It’s all ice and storms and wild ribbons of stone meandering across its frozen surface. It struck me to such a degree that I built a base and made it my home. It feels like a real survival outpost in a lonely corner of the galaxy.

I’ve decided to pick up and move to warmer climes on a mountainous, desert planet around 50,000 lightyears away, but before I do, I have taken a very quick and dirty video (camera pointed at the screen, I’m afraid) of the place to remember it by.

I’ve never really seen another world like this one.